All Classes
Student Artwork by Joshua Wong
All Classes
Foundations of Drawing
Spring - Online - Sundays at 1:30 p.m. - Beginner Level
Summer - Online - Sundays at 3 p.m. - Beginner Level
Learn essential techniques for drawing, proportion, and composition using light, shadow, and form through clear, structured exercises. This course provides the visual foundation necessary for all future studies and naturally complements the ‘Introduction to Digital Painting’ course.
Teacher Artwork by Donna Shvil
Intro to Digital Painting
Summer - Online - Mondays at 5 p.m. - Beginner Level
Gain confidence in using Photoshop through a mix of pre-recorded lessons and weekly live feedback, while learning basic tools, colour fundamentals and effective painting techniques. This course is ideal for those who wish to move on to more advanced digital painting courses.
Teacher Artwork by Nino Vecia
Perspective and Space
Spring - Online - Fridays at 11 a.m. - Level 1
Learn how to create convincing depth and dimension in your drawings. This course introduces the fundamentals of perspective and spatial design, helping you to accurately place objects and figures within an environment.
Combined with Analytical Drawing and Gesture and Figure Drawing, you will gain the ability to construct both spaces and the people or objects within them.
Teacher Artwork by Dmitry Sorokin
Gesture and Figure Drawing
Spring - Online - Thursdays at 11:30 a.m. - Level 1
Train your eye to capture the human form. Through gestural drawing and constructive methods, students will learn to express energy, proportion and anatomy in their work on the human figure.
Combined with Perspective and Space, this course will provide you with the skills necessary to draw the human figure in dynamic environments.
Teacher Artwork by Mike Weismeier
Analytical Drawing
Spring - Online - Saturdays at 1 p.m. - Level 1
Refine your precision and observational skills in drawing. Students will practise breaking down complex objects into basic shapes, thereby acquiring the skills necessary to draw from life with confidence and structure.
This course ties together all the other fundamentals: perspective, gesture and figures, and form.
Teacher Artwork by André Pijet
Digital Painting I
Spring - Online - Mondays at 5pm - Level 1
Start digital painting with confidence. This course introduces digital painting tools, techniques, and workflows, while developing skills in composition and visual storytelling.
Taking this class alongside Light, Shadow and Value provides a seamless bridge between traditional fundamentals and modern digital painting.
Teacher Artwork by Nino Vecia
Light Shadow and Value
Spring - Online - Thursdays at 6:30pm - Level 1
Discover how light transforms the way we see and represent form. Students explore tonal values and contrast to create drawings and paintings with clarity and impact.
When paired with Digital Painting, this class ensures you can translate traditional value skills directly into digital artwork.
Teacher Artwork by Jordan Jardine
Intro to Character Design
Spring - Online - Sundays at 5pm - Level 2
In this course, you'll learn how to design characters that are visually compelling, narratively engaging, and tailored to fit any project’s art direction.
Through reference gathering, thumbnailing, and iterative sketching, you'll explore how to develop unique character concept art from initial idea to final design. You'll also study essential principles like shape language, body language, and color theory to communicate personality and context through visual choices.
Teacher Artwork by Colin Quigley
Animal Sketching
Spring - Online - Fridays at 11:30 a.m. - Level 1
In this course, Mike Wiesmeier, former animator at Disney, will present the principles and techniques used by 2D animators to capture the gestures, personality and anatomy of animals!
Teacher Artwork by Mike Weismeier
Intro to Cartooning
Spring - Online - Thursdays at 7:30 p.m. - Special course
In this course, you will learn the constructive drawing techniques used by some of the greatest animation and comic book artists. Through a combination of lectures, demonstrations, and hands-on sessions in each class, this course will help you understand the ins and outs of the comic book creation process.
Teacher Artwork by Kelly Tindall
Intro to Concept Art
Spring - Online - Mondays at 12 p.m. - Level 1
The ‘Introduction to Concept Art’ course will only be offered in VAO format (video access only) this term. This course includes recorded lessons and demonstrations that are posted weekly and can be viewed at your convenience so that you can practice the skills and theories learned in each video. You can complete the suggested assignments each week, but there will be no live classes or feedback from the instructor on your assignments.
Teacher Artwork by Nicolas Gosselin
Intro to Creature Design
Spring - Online - Mondays at 6pm - Level 2
In this 10 week course, you will learn a step by step method to create realistic, dynamic and compelling creature concepts from scratch for any movie or video game. At every step, you will receive feedback from the instructor to help refine your creature design process. You will gain expertise in observing and analyzing real world animals like a professional concept artist so you can gather references and use them as inspiration during your creature design process.
Teacher Artwork by Frank Lorenzetti
Intro to Illustration - Book Covers
Spring - Online - Tuesdays at 3:30pm - Level 2
In this course, you’ll learn how to create compelling book cover illustrations from concept to final image. Acting as both your guide and client, your instructor will lead you through a professional workflow, from sourcing strong reference material to developing polished visual ideas through sketching various iterations.
Teacher Artwork by Nino Vecia
Intro to 3D for Concept
Spring - Online - Sundays at 1pm - Level 2
This course is designed for students new to 3D, focusing on how to integrate Blender into your 2D workflow to enhance your creative process. You’ll explore key features such as modeling, texturing, and rendering, and see how these tools support the development of strong initial designs.
Teacher Artwork by Colin Quigley
Intro to Isometric Architecture
Spring - Online - Tuesdays at 2pm - Level 3
In this advanced course, you will learn an effective set of isometric drawing skills and visual development concepts to generate high-quality designs in any visual style. striking but also best convey the mood and theme of the game. After creating rough sketches in basic 2-point perspective, you will learn to generate multiple ideas and use shape design and auxiliary architectural elements to develop a visual style that suits your concept's setting all the while improving the readability of your image.
Teacher Artwork by Patrick Hallia
Intro to Illustration - Game Card Art
Spring - Online - Tuesdays at 3pm - Level 3
In this course, you’ll learn how to create eye-catching card art from concept to final illustration. With your instructor, Nino Vecia, an experienced Magic: The Gathering (MTG) artist, acting as both mentor and client, you’ll be guided through a professional workflow by gathering references, sketching multiple variations, and refining ideas that serve both gameplay and narrative.
Teacher Artwork by Nino Vecia
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