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Zac Mau

I’m a Concept Artist and Illustrator based in Copenhagen, specializing in props and character design for video games. With a BFA in Industrial Design and seven years as a Digital Product Designer in NYC, I bring a strong foundation in functional design, visual storytelling, and production-aware thinking to my work. I'm drawn to the world-building side of gaming, designing the objects and characters that make fictional places feel grounded.

When I’m not drawing, you’ll find me cycling around the city, playing Magic, or having a cheeky canal-side drink while pretending my Danish is improving.

Student Overview

Area of expertise: Props & Characters

Main software: Photoshop, Blender, Autodesk Fusion

LinkedIn: https://www.linkedin.com/in/zac-mau

ArtStation: https://www.artstation.com/zacmau

Instagram https://www.instagram.com/zacmaudoodles

Cara https://cara.app/zacmau

Personal Website https://zacmaudoodles.com/