Zac Mau
I’m a Concept Artist and Illustrator based in Copenhagen, specializing in props and character design for video games. With a BFA in Industrial Design and seven years as a Digital Product Designer in NYC, I bring a strong foundation in functional design, visual storytelling, and production-aware thinking to my work. I'm drawn to the world-building side of gaming, designing the objects and characters that make fictional places feel grounded.
When I’m not drawing, you’ll find me cycling around the city, playing Magic, or having a cheeky canal-side drink while pretending my Danish is improving.
Area of expertise: Props & Characters
Main software: Photoshop, Blender, Autodesk Fusion
LinkedIn: https://www.linkedin.com/in/zac-mau
ArtStation: https://www.artstation.com/zacmau
Instagram https://www.instagram.com/zacmaudoodles
Personal Website https://zacmaudoodles.com/
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