Week 1: Learn how to design your environment based on the constraints of production you are working with so your concepts will fit with the story, characters and art direction.
Weeks 2 & 3: Understand the importance of themes in the design process so you can create environments that emphasize the full potential of the characters and enhance the overall story.
Week 4: Learn to avoid the common pitfalls during the design process so you can create designs that are not only functional but also visually spectacular.
Week 5: Gain proficiency in the top down navigational design method for games so you can create designs that maximise game play opportunities and optimize the player experience
Week 6: Develop the skills required to plan and set up navigational landmarks so you can create locations that your audience can easily navigate and understand.
Week 7: Acquire a powerful iterative method so you can improve your design through feedback and speed up the time to completion.
Week 8: Learn the skills required to effectively use lighting and mood in your design so you can direct the player along the golden path.
Weeks 9 & 10: Become proficient in implementing focused detail so you can direct the audience’s attention to critical locations in your environment.
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