Spring term classes begin on April 7th.

Environment Design

Learn to create stunning, portfolio-ready environments!

Teacher Artwork by Elton Lo

This class is currently unavailable. However, this class might be back in the future, if there is enough interest. You can express your interest and reserve your spot for a future term by clicking on this button.



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Teacher Artwork by Elton Lo

Environment Design

In this advanced follow-up course to Intro to Environment Design, you will learn to create high-quality environment concepts fit for the film and video game industries.

With your instructor acting as your art director and guide, and your assignments simulating the industry environment, you will learn the process of creating an immersive environment starting with design, ideation, composition, visual problem-solving, and using colour and light for setting mood and visual impact. Techniques such as photobashing, matte painting and constructing models in Blender will also be taught.

By the end of this course, you will have gained the ability to work well under direction as well as the confidence to convey and rework your very own environment designs from conceptualization to finished portfolio piece!

  • Course Type Inactive Classes
  • Duration 10 weeks
  • Skill Level
    Level 4
    Level 4

    This expert-level is for students who are ready to boost their portfolio and design process to a professional level.

    This level is about discovering and diving deeper into new tools (such as 3D), further polishing and rendering work and exploring professional pipelines of the entertainment industry.

  • Language English

Schedule

Note: This class will be offered online only

Term: TBD

Class Timings: TBD

Date of first class: TBD

Duration: 10 weeks

If you are unable to attend the class during the times listed above, you will still have access to video recordings of the class lectures and will still receive personalized feedback from your instructor.

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Prerequisites

Skill requirements 

To enroll in this course you should have: 

If you are unsure of your skill level, please contact [email protected] for additional guidance.

 

Language and age requirements

You should have at least intermediate level English to take this class. Please be advised that there could be artistic nudity in our classes. Students should be 14 years old to enroll.

Required Materials

You need to have a desktop computer or laptop with Photoshop installed and a graphic tablet sensitive to pen pressure (such as a Wacom tablet). Or you need a tablet-computer with Photoshop installed that is sensitive to pen pressure (such as the Cintiq Companion).

 

Tech Requirements for Attending Syn Studio Online Classes

Minimum Requirements

  • A strong uninterrupted broadband wired or wireless (3G or 4G/LTE) connection with a minimum 600kbps bandwidth (up/down).
  • A Laptop/Desktop computer equipped with a single core processor (at least 1 GHZ processing speed) or a smartphone/tablet with equivalent processing capabilities
  • Good speakers/earphones to listen to the classes 
  • Browser - IE7+, Safari 5+, Firefox, Chrome 
  • Operating System - Windows XP, Mac OS 10.6, Linux distro based on 3.0 kernel, Android 5.0, iOS 10

 

Syn Studio Recommendations

  • A strong uninterrupted broadband wired or wireless (3G or 4G/LTE) connection with a minimum 1.5Mbps bandwidth (up/down). You can also connect to the internet directly using your ethernet cable to improve your experience.
  • Laptop/Desktop computer equipped with a dual core processor with at least 2 GHZ processing speed and a 4 GB RAM
  • High Quality speakers/earphones to listen to the classes
  • Browser & Operating System - We recommend using the latest version of the browser and operating system for an optimal online classroom experience.
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Course Outline

*Please note that the following outline is subject to change slightly at the teacher's discretion.

10 week summary

Week 1: Core environment design principles. Composition exploration using limited value structure. Communicating through simple shapes. Creating depth and focal points.

Week 2: Advanced Thumbnailing techniques: graphic, values, line, light & colour.

Week 3: 3D block out, design pieces, problem solving and details.

Week 4: Coaching session. 1-on-1 feedback and paintovers.

Week 5: The role of colour in environment design: value and temperature.

Week 6: Intro to Blender: expanding the block out.

Week 7: Painting over a 3D base; technique and decision making. Designing with colour.

Week 8 & 9: Coaching sessions. 1-on-1 feedback and paintovers.

Week 10: Finalizing your piece.

Check out the entire outline

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Questions and Assistance

Feel free to send us an email at [email protected] or give us a call at 514-998-7625

Please consult our FAQ; most of the commonly asked questions are answered in detail there. If you cannot find the answer to your question, please feel free to fill out the form below, or, send an email to [email protected]

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