Salgood Sam is a comic book artist and illustrator with over two decades of industry experience. In the early and mid 90's he worked for Marvel Comics on eight series including Dr. Strange, Nightbreed, Saint Sinner, Spider-Man and Ghost Rider 2099. Since then he's been organizing Comics Jams, founding Sequential (Canada's comics news metablog) and working as a freelancer on a variety of animation, comics and illustration projects including the Sam and Max animated series, the Ghostbusters and Terminator 3: Before the Rise comics and contributing to three Eisner winning anthologies! His personal projects, Dream Life, RevolveR and Therefore Repent!, have also garnered much critical acclaim.
Week 1 - Understand how to use your tools effectively, both the one in your hand and your hand itself! Learn the best methods for drawing moving subjects.
Week 2 - Develop your mind-body connection with a lesson from a Tai Chi master before sketching him performing advanced moves with his Jian [sword].
Week 3 - Learn about the anatomy of all things and the hierarchies of drawing so you know what to draw and in which order. Learn to interpret space itself so you can improvise freehand perspective and understand more organic ways of drawing that track the motion and energy of the subject.
Week 4 - Learn to compose and explore the picture plane and receive an introduction to wet media.
Week 5 - Apply what you've learned to create movement studies with a live model, while receiving one-on-one coaching from the instructor.
Week 6 - Gain proficiency drawing bodies in motion during a sketching field trip to a dance studio.
Week 7 - Learn to use shadows to build up an expressive composition, capture depth, lighting, drapery, and create the illusion of motion. Understand how to use the strengths of different mediums while doing quick 3-10 minutes movement studies of theatrical combat specialists, performing live in the studio!
Week 8 - Learn to use rhythm in your drawing as you sketch a live band in the studio.
Week 9 - Understand cubism and how to apply it to movement studies.
Week 10 - Apply some planned compositions and posing to a final moving model study with props and costume.
Tuesdays from 2:30 PM to 5:30 PM
Date of first class: January 15th
Duration: 10 weeks
You can register at the bottom left of this page.
Are your drawings sometimes stiff and life-less? Do you struggle to quickly capture moving bodies, or convey the illusion of motion in your drawings? Do you want to be able to draw quickly, confidently, and dynamically in a fun, fast, and fluid way? Or just generally gain greater control over your drawing tools? In this class you will learn techniques to train your hand and eye for greater mastery over your tools, and study the body in motion.
Dynamic Drawing is an intensive 10 class developmental program to show you how to become a quicker, more expressive and confident artist. The class has a strong emphasis on refining technique and intense practice, building the foundations that lead to drawing with confidence, quickly and dynamically. Invaluable if you are interested in animation, comics, illustration, concept art or fine art. Or, if you just want to have fun while dramatically improving your drawing ability.
We can promise you it won't be dull! Along with a series of practice exercises, workshops on the mechanics of perspective and composition, and a lot of one-on-one mentorship from your instructor, professional artist Salgood Sam, many of the classes will involve novel life study subjects. From slow motion theatrical combat performances, to a field trip to a dance studio! A live musical performance? A hands on introduction to the ancient art of Tai Chi, followed by a dynamic drawing session with the master and his Jian [sword]! You have never taken an art class quite like it.
Four core areas of study are covered in this course:
1) The physicality of drawing, from hand-eye coordination to how we use our tools, when to choose a particular tool and why.
2) How we perceive things, interpret and translate them onto the page. What kind of visual grammar will you use and why?
3) How we remember things and develop our visual memory bank to the point where we can draw from memory and visualize things long enough to render them on the page. And we can use the same tools to imagine new things to draw.
4) Hierarchy. Which elements of an object do we select to draw first, or at all? How to order the process of studying the subject, drawing it, and knowing when it is done?
This class is a level 2, or intermediate class. Drawing from Life or equivalent experience (having a foundation in the basics of realistic drawing, such as basic perspective, proportion and shading) is required.
Language requirements: You need at least intermediate level English to take this class (the teacher will use many visual examples and there will usually be students in the class who speak French and can help you if you don't understand something).
This popular second level/intermediate class usually fills up well before the deadline, so register early! $
Late registration still available for this class if there is a "Register Now" button below.
- Learn five essential techniques for constructing your drawings
- Understand how to represent movement
- Overcome your perceptual limitations and develop a trained eye
- Understand the three most common mistakes artists make when trying to draw moving bodies and objects and learn to avoid them