Concept Sculpting in ZBrush
A 10 week advanced level course where you learn how to design and sculpt concepts using the powerful ZBrush program
Student Artwork by Juan Pablo Uribe
Concept Sculpting in ZBrush
ZBrush is an amazing tool for concept artists and illustrators, especially for characters, creatures and other organic concepts. You can use Zbrush to both quickly sketch out concepts and then bring them to a highly developed state. After that, you can render them with Keyshot and export the renders for compositing in Photoshop. You then apply the finishing touches and create a breathtaking ultra-realistic production painting or portfolio piece. And this is exactly what you will learn in this class!
You don't have to have any prior experience in 3D or be a technical wizard to use Zbrush. If you can use Photoshop and imagine objects in 3D, then you have the necessary technical skills to add this powerful tool to your arsenal and acquire one of the most efficient pipelines in this rapidly evolving industry. Once you have integrated digital sculpting into your workflow, you will never again be limited to working in just 2 dimensions!
In this course, you will learn the basics of ZBrush so you can efficiently sculpt your concepts. Classes usually consist of about 90 minutes of explanation and teacher demonstration followed by 90 minutes of practice time with individualized coaching from the instructor. You will learn 3d concept sketching, digital sculpting, applying textures and materials, posing, lighting, rendering and compositing.
By the end of this class you will be proficient in the basics of Zbrush for concept design. You will have a new and amazing ultra-realistic portfolio piece that can you be proud of. And what's more, you will have the skills and confidence to take an organic concept to a highly finished state and present your art director or client with both incredible beauty shots and a 3D model of the concept (which you or they could then have 3D printed)! By learning these tools and skills, you will be dramatically increasing your market value as a concept artist and illustrator.
Note that for every class, you are required to bring a Laptop equipped with a Wacom tablet as well as ZBrush, Keyshot and Photoshop.
- Course Type Concept Art and Illustration Courses
- Duration 10 weeks
- Skill Level Level 3
- Language English
Saturdays from 2.15 PM to 5.15 PM
Date of first class: January 18th
Duration: 10 weeks
You should have completed our Digital Painting class or have equivalent experience to take this course. It is also recommended (not compulsory) that you complete our Intro to Concept Art and Constructive Figure Drawing classes before taking this course.
Having basic knowledge of ZBrush would be an advantage for this course but is not required if you are fast at learning software. To prepare for this course, if you have little to no ZBrush experience, it is recommended to play around with it and watch some YouTube tutorials at least a few weeks before starting class.
Language requirements: You need at least intermediate level English to take this class (the teacher will use many visual examples and there will usually be students in the class who speak French and can help you if you don't understand something).
You are required to bring a Laptop equipped with a Wacom tablet as well as ZBrush, Keyshot* and Photoshop.
*Please note that Keyshot will only be used for the last couple weeks of the term so a trial version is sufficient for purposes of this class
Please note that this course outline is currently being updated
Part 1: The basics of ZBrush
Week 1 - Learn the UI of ZBrush and obtain a simple and powerful Zbrush workflow. Understand how and why to use brushes, tools, sub-tools, symmetry layers, UI shortcuts and morph targets so you can work efficiently and effectively in 3D.
Week 2 - Learn the basics of organic sculpting, using the sculpting from sphere technique and working with a variety of brushes.
Week 3 - Acquire the basic techniques for rapid mechanical sculpting, working with hard surface brushes as well as the clipping and slicing tool.
Part 2: Creating a concept with ZBrush
Week 4 - Learn how to sketch out quick ideas in 3D using Zbrush. Understand the concept sculpt pipeline.
Weeks 5 - 7 - Sculpt your concept in Zbrush while receiving one-on-one feedback and correction from the instructor.
Week 8 - Learn how to apply materials and textures so you can bring your concept to the next level of realism.
Week 9 - Become proficient posing your character and lighting in ZBrush so you can create an epic hero shot.
Week 10 - Learn to render, using KeyShot, and composite your image in Photoshop to produce a jaw dropping finished piece you can be proud to use in your portfolio.
Syn Studio offers the highest quality education at the most affordable prices.
This popular class tends to fill up well before the deadline, so register early!
Early Registration Deadline is Wednesday the 6th of Nov at 11:59 PM.
"I have been impressed with the urgency of doing. Knowing is not enough; we must apply. Being willing is not enough; we must do."